This past Thursday, November 12, Nintendo hosted their first Nintendo Direct in a few months, as well as the first Nintendo Direct since the passing of company president Satoru Iwata. As this was the first Nintendo Direct in quite a few months, many big announcements were predicted to occur, which they did. A multitude of games were either revealed or had more information given, including The Legend of Zelda: Twilight Princess HD, a small glimpse at Zelda for Wii U, Star Fox Zero, Hyrule Warriors: Legends, and many other games too! What games are you excited for? Keep reading for a look at the full press release, as well as the Nintendo Direct itself.
Much to the surprise of viewers and fans, Nintendo announced at the end of yesterday's Nintendo Direct that Cloud from Final Fantasy VII is coming to Smash 4. Cloud wields an enormous and powerful sword that serves as the basis of his move set. He marks the fifth third-party character playable in Smash 4, along with Sonic, Mega Man, Pac-man, and Ryu.
New Stages and Mii Costumes will accompany the newest fighter. No details on the date or pricing of the DLC character were given, but a Smash-focused presentation, the last of its kind, will be streamed in December. Stay tuned for more information on Cloud and check out his entry trailer below!
This past Tuesday, Nintendo announced via Twitter that the Nintendo Badge Arcade, previously released in Japan already, has been added to the 3DS eShop in the US and Europe. The Badge Arcade is a free application which lets you earn badges that you can use and place on your Nintendo 3DS home screen icons to decorate it through a crane game. Badges you can earn include badges of inspired by the Zelda, Mario, and Animal Crossing series. You can pick download it now in the 3DS eShop, but be careful- you have a limited number of free attempts, but have to pay $1 to earn five additional plays. You can also check out the website for the game to find out more about it here.
The next Nintendo Direct, Nintendo's direct-to-viewer news stream about upcoming games and products, will be broadcast on November 12 at 2 P.M. PST (5 P.M. EST). The last Nintendo Direct presentation was during E3 and before the passing of the company's former president, Satoru Iwata. You can expect to see Tatsumi Kimishima, the current President of Nintendo, to make an appearance in this Nintendo Direct. Tune in on Thursday and check back here for full coverage of the announcements. What are your predictions?
Nintendo just had their investors meeting, and while some good news was dropped on the progress of mobile development and the Nintendo NX, there was a distinct lack of mention of a certain piece of hardware that Nintendo has been hard at work on: their Quality of Life sensor. Not a single investor asked a question about it, and Nintendo did not reveal any new information on it, despite initial reports claiming a March 2016 release.
Read after the break to learn more about what the sensor is supposed to do, and what we can expect from Nintendo regarding the sensor
The Quality of Life sensor that Nintendo is working on is different than anything currently imbedded in your smartphone or smartwatch. It doesn’t track your activity, but rather the lack of it; specifically sleep. Yes indeed it does see you when you’re sleeping, and it does know when you’re awake, but it isn’t Old Saint Nicholas.
One of the key features of their sleep sensor is that you don’t have to interact with it in any way or wear it, which is what is required from a lot of current health devices. In fact, when I first got my phone, I tried to use the health applications fairly actively, however, it soon became a hassle to log everything I was eating; there was a lack of convenience, which is a problem Nintendo is actively trying to solve.
Does the silence mean that Nintendo has pushed their Quality of Life sensor aside for a stronger focus on video-games? While we can only speculate this, my personal stance on this is that they have not sacrificed anything in their company to work on this. Nintendo, being a large company, is able to dedicate people to work on specific projects. It would be unlikely, and silly, for them to pull people from the QoL team and re-allocate them to the Pikmin 4 team.
I think the silence is specifically there to shift our focus away from the sensor and more towards their gaming consoles, which is what they desire to sell more of at the moment. The two markets for games and health devices could not be more different, which could be why Nintendo is not trying to talk about it amongst video-games, but may talk about it on its own at a later point in time. We are in fact still due for a new Nintendo Direct sometime later this year.
If you recall a while back, Nintendo was working on a Vitality Sensor that would work in conjunction with the Wii, and probably with Wii Fit. This product never made it to the market, which has some people skeptical about the QoL sensor, however, last year Iwata said that the reason the Vitality Sensor never made it to the market was specifically because people had to interact with it in some way shape or form.
Some of the neat technologies in the QoL sensor include a non-contact radio frequency sensor, which will probably be able to track everything about your sleep including your movements. Using a microphone it will track the noises that occur around you and possibly from you while you sleep. It may even be able to track your heart rate without being in direct contact with you, which is pretty revolutionary.
One of the patents regarding the sensor includes a projector to project messages onto your ceiling, again showcasing the fact that you do not need to interact with the device. The device is also capable of detecting your emotions, and it even has one of those new-fangled alarm systems where when it’s time to wake you up, it actually wakes you up, unlike those times where your smartphone fails to do the job.
Overall, while there is no news regarding the sensor, there is more than likely no need to panic. Nintendo hasn’t even attached a name to the sensor yet, and so far, they haven’t responded to me on twitter over my suggestion of Wii Sleep. In any case, we should hear some news regarding the device soon, and I can tell you it is going to be worth purchasing, as sleep is one of the single most important factors affecting your daily life.
Nintendo hit the nail on the head with this one. Will it be coming in March 2016?. The window for that time of release is getting smaller and smaller. However, Nintendo has proven that nothing is impossible, so maybe we will see it come sooner than we expect.
Nintendo has once again held their semi-annual Corporate Policy and Investor Briefing last night, and it did once again contain some new and interesting information. During this meeting, some data was given showing that their sales are improving, and that amiibo are making lots of profit for them, as well as hits like Splatoon and Super Mario Maker. Check out what else was revealed at the briefing after the break!
We've already seen Nintendo giving Splatoon many updates, whether it be adding new weapons, stages, or a bug patch or nerf patch. Well, it looks like it is time for Super Mario Maker's turn. This Wednesday, Super Mario Maker will be getting a new update bringing not one, but five new things to the game. Keep reading to find out more!
Nintendo revealed via Twitter recently that the next Splatfest in the U.S. will be Pirates vs. Ninjas. This next Splatfest will be during Halloween weekend, so while you're not trick-or-treating, you can go play some Splatfest! It will be beginning this Friday, October 30th at 9PM PT (Saturday, October 31st midnight EST). Which side will you be fighting for?
Octodad: Dadliest Catch, an indie game that many have been waiting for to arrive on Nintendo platforms, now has a release date for Wii U. The game, developed by Young Horses Inc, has been announced on Twitter to be releasing on this Thursday, October 29, for North America and Europe. In addition to this, they also revealed in the tweet that the game will be on sale for 20% off until November 5. Will you be buying this game? You can check out the website for the game here.
Along with the multitude of new stages and weapons Nintendo has been releasing for Splatoon, there have also been a few updates to fix up bugs or glitches, weapon balance, etc. Yesterday, Nintendo announced that Splatoon would be getting a new update. The new update, version 2.2.0 will mostly be including weapon adjustments and adjustments to certain stages and modes. The update will be releasing this Tuesday, October 20, so be sure to update if you want to continue playing online. Keep reading to check out the list of changes which you can also check out here.
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