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Miyamoto Explains the Origin of Link

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20121104-223643.jpg Game Kult recently conducted an interview with iconic developer Shigeru Miyamoto in which he has explained the origin of Link from the Legend of Zelda series.
The Link sprite was designed by Takashi Tezuka. Like Mario, they wanted a character that would be recognisable from his sword and shield so they thought of a long hat and long ears and went into the direction of an elf. At the time, when you said long ears you thought of Peter Pan and as he’s a Disney fan, they drew inspiration from it. Link’s name comes from the fact that originally, the fragments of the Triforce were supposed to be electronic chips. The game was to be set in both the past and the future and as the main character would travel between both and be the link between them, they called him Link.
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Rial Johnson founded Nintendo Castle in 2011 with hopes to build the largest collection of Nintendo walkthroughs, guides, and content on the web. He is an avid gamer with a special place in his heart for Nintendo, but often finds himself writing about games more than actually playing them. You'll likely see him around Nintendo Castle and on social media, mostly managing the front-end content of the site.

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